Recap details for Session 1. The party met in the tavern and embarked on their first quest. After a tense negotiation with the barkeep...
View All Erd RecapsThe adventurers were hired by the Sheriff to investigate the report of an abandoned merchant wagon. When they arrived, they discovered dead horses and an empty wagon. They were attacked by a few thugs as they followed footprints away from the scene. Once in the bandit lair, the fought orc hounds, more thugs and their leader. The leader, a banished dwarf named Kretch, led a fierce resistance. The merchants were rescued and the loot collected. Upon their return, the Baroness requested that they next investigate strange happenings and a white spirit near the Wyrmwood.
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